Video Game Music Licensing Calculator
Calculate licensing fees for music usage in video games.
Additional Information and Definitions
Estimated Copies Sold
Approximate lifetime sales figure for your game, affecting music license rates.
Track Usage Length (minutes)
How many minutes of music will be licensed (e.g., background theme or multiple short cues)?
Distribution Region
Select the main region where the game will be sold.
Base Game License Fee (£)
A starting figure for licensing any music in a game, subject to region or usage multipliers.
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Frequently Asked Questions and Answers
Click on any question to see the answer
Video Game Music Licensing Terms
Key aspects of including licensed music in your game development process.
Estimated Copies Sold
Track Usage Length
Distribution Region
Base Game License Fee
Developing with Music in Mind
Balancing interactive audio with licensing constraints can define a game’s overall experience.
1.Use Dynamic Cues Sparingly
Complex layering of music can raise licensing costs, especially if distinct tracks are used for multiple gameplay states.
2.Negotiate for Sequel/Expansion
If you plan expansions or a sequel, bundling future usage may lock in lower fees at the start.
3.Consider In-House Composers
Sometimes commissioning original music is cheaper than licensing multiple pre-existing tracks.
4.Monitor Sales Milestones
Some licenses have thresholds for renegotiation once sales exceed certain numbers, so track your sales data accurately.
5.Maximise Press Coverage
Featuring known songs can attract media attention, offsetting licensing costs with broader marketing appeal.