Good Tool LogoGood Tool Logo
100% Free | No Signup

Video Game Music Licensing Calculator

Calculate licensing fees for music usage in video games.

Additional Information and Definitions

Estimated Copies Sold

Approximate lifetime sales figure for your game, affecting music license rates.

Track Usage Length (minutes)

How many minutes of music will be licensed (e.g., background theme or multiple short cues)?

Distribution Region

Select the main region where the game will be sold.

Base Game License Fee (£)

A starting figure for licensing any music in a game, subject to region or usage multipliers.

Loading

Frequently Asked Questions and Answers

Click on any question to see the answer

Video Game Music Licensing Terms

Key aspects of including licensed music in your game development process.

Estimated Copies Sold

Projected lifetime units sold, used to scale license fees.

Track Usage Length

Total minutes of music placed in the game, can influence the licensing cost.

Distribution Region

Market scope of the game’s release, with global launches often incurring higher fees.

Base Game License Fee

Foundational cost covering the right to include music in interactive software.

Developing with Music in Mind

Balancing interactive audio with licensing constraints can define a game’s overall experience.

1.Use Dynamic Cues Sparingly

Complex layering of music can raise licensing costs, especially if distinct tracks are used for multiple gameplay states.

2.Negotiate for Sequel/Expansion

If you plan expansions or a sequel, bundling future usage may lock in lower fees at the start.

3.Consider In-House Composers

Sometimes commissioning original music is cheaper than licensing multiple pre-existing tracks.

4.Monitor Sales Milestones

Some licenses have thresholds for renegotiation once sales exceed certain numbers, so track your sales data accurately.

5.Maximise Press Coverage

Featuring known songs can attract media attention, offsetting licensing costs with broader marketing appeal.